Wednesday, October 29, 2014

See More Of Super Heroine Chronicles' Heroines

Namco Bandai is taking the Super Robot Taisen formula and replacing the robots with anime heroines. Super Heroine Chronicle has characters from ten different series. The latest characters revealed come from Symphogear, Higurashi When they Cry, and Twin Angel.

Twin Phantom from Twin Angel

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Yase from Kyousogiga

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Rabi en Rose from Di Gi Charat

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Chris Yukine from c

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Riku Furude from Higurashi When they Cry

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Huang Lingyin from Infinite Stratos

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Siesta from The Familiar of Zero

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Read more stories about PlayStation 3 & PlayStation Vita & Super Heroine Chronicle on Siliconera.

Monday, October 27, 2014

Mighty Switch Force! 2 Think On Your Feet

Mighty Switch Force! 2: Think On Your Feet

If you’ve played the first Mighty Switch Force!, you’ll know what to expect from Wayforward’s first ever sequel in the Mighty franchise. Like the first game, your primary tool is the Siren Helmet, which lets you phase blocks in and out of existence with the press of a button. You’ll need to strategically wield this helmet to traverse each stage; except this time, you’re here to save the Hooligan Sisters, not incarcerate them.

Additionally, Patricia Wagon’s turned in her badge and laser pistol for a Planet Land Fire Brigade suit and Infinity Dousing Apparatus (Or, you know, hose. Whichever you prefer).

Officer Wagon’s less destructive arsenal leads the game to promote a “progression through suppression” model—that is to say, the puzzles rely more on effective timing and level architecture than rapidly firing the laser pistol to clear the path ahead. New equipment means new puzzles—some old, some familiar.  Among the new ones in Mighty Switch Force! 2 are water redirection puzzles.

Mighty Switch Force! 2: Think On Your Feet

In some areas, you’ll be able to shoot water through certain blocks to reach areas that house sponge-like enemies carrying a Hooligan Sister, or to wash away blocks that are simply in your way. To make it more challenging (and I mean more challenging), some of these blocks will correspond with different colors you have to lock in or out of existence in order to redirect the water properly. If you don’t think ahead, some areas of Mighty Switch Force! 2 will keep you busy scratching your head for up to ten minutes.

Mighty Switch Force! 2 introduces you to old mechanics like blocks you can lock into existence by standing on them much earlier than the original does—but there’s a cruel twist: instead of two colors of blocks, you now have three to work with. There were parts, especially in Incident 0.13, that depend on making the correct assessments from the beginning of the stage. One misstep and you’ll have to trek all the way back to a block of a given color to reset the puzzle. This element in particular was so strong in Switch Force! 2 that I’d happily say it was the primary focus of its puzzle element, or at least the most challenging aspect.

Mighty Switch Force! 2: Think On Your Feet

These elements only seem to make the game a rehash of Mighty Switch Force! if you’re casually playing through the stages, but when you can really start to feel the game’s changes is when you start trying to beat each stage’s par time. Mighty Switch Force! 2 is built around the time attack concept, even more so than its predecessor. That, along with hidden “Ugly Secret Babies” (which I’d look for just to see Patty apathetically punt it to safety), gave it more replay value. Oh, there are unlockables, too—but I won’t spoil them for you.

(That’d be like looking up the video of Samus removing her power suit at the end of Metroid if you were stuck on Mother Brain—in more ways than one.)

Of course, no Mighty Switch Force! game would be complete without the accompaniment of an outstanding soundtrack by Jake “Virt” Kaufman. Truth be told, the music featured in Mighty Switch Force! heavily influenced my decision to pick up a 3DS. Even if some levels in the sequel aren’t as stellar or striking as they were in the first Mighty Switch Force! game, the music made every incident worth looking forward to.  With the Mighty Switch Force 2 album now sitting at number one on Bandcamp, it’s easy for me to say that the games’ stellar musical arrangement is the Midas touch that makes the game a little golden nugget in your 3DS library. After all, who doesn’t want Rescue Girl blazing from their 3DS in every public situation?

The soundtrack is great on its own, but when paired with the vibrant, masterfully animated world of Mighty Switch Force!, the passively flirtatious personality of Patty Wagon, and the charmingly aloof Hooligan Sisters, it forms a truly mutually exclusive experience. The game creates a fitting world for the music, and the music forms a fitting backdrop for the world.

Mighty Switch Force! 2 is short, sweet, and to the point. It doesn’t spend as much time introducing you to new puzzles as it does elaborating on the elements that made the first Mighty Switch Force! such a strong platformer, but that shouldn’t detract from the games arguable improvements that make it a yummy, bit(e)-size experience.

Food For Thought:

1. You don’t have to grab the Ugly Secret Baby to get a par time—you can do both separately.

2. With the lock-blocks, remember that whatever you’re standing on won’t phase into the background if you use the Siren Helmet. This will make your experience much, much more fluid.

3. Mighty Switch Force! 2 is a great way to make frustration feel rewarding.

4. If I haven’t said it enough already, consider purchasing the Mighty Switch Force! 2 soundtrack on Bandcamp. Kaufman delivered his promise to make the instrument stems available for remixing due to its success, so if you’re into that, go and try it out!

6. Despite being a $5.99 eshop title, Mighty Switch Force! seemed to garner enough of a following that the expectations for its sequel were more akin to a full-fledged game than a short one. That says something about the potential of Wayforward’s new IP.

7. Beautiful sprite work and an amazing supporting soundtrack makes me dream up a world where Capcom has entrusted Mega Man to Wayforward and Jake Kaufman. Capcom seems to have pressed the “retro trophy” stamp on the blue bomber’s profile, restricting him to making special cameos instead of having fully devoted titles. They trusted Wayforward with DuckTales, which looks phenomenal, so maybe they’ll come to and let them baby another one of their games?


Read more stories about Mighty Switch Force 2 & Nintendo 3DS & Nintendo eShop & Playtests on Siliconera.

Thursday, October 23, 2014

Final Fantasy X Is Prettier In HD, But Still Needs Work

Final Fantasy X Is Prettier In HD, But Still Needs Work

Square Enix had a demo of the Final Fantasy X|X-2 HD Remaster and I got to play through the introduction of Final Fantasy X. Only Final Fantasy X was playable and the demo had a familiar title screen.

'Listen to my story, this may be our last chance,' Tidus says under a more vibrant orange sky. The big difference between Final Fantasy X and Final Fantasy X HD is the visuals. Now optimized for a widescreen, Final Fantasy X shows more of the ruins and surroundings  as Tidus retells the events in the game. Square Enix improved the character models too. There's a clear difference when the camera zooms up to Tidus' face and you can see the typical Square Enix flowing hero hair.

The FMVs, at least for the demo, weren't upgraded like the models. The videos were kind of grainy and it's a noticeable difference from the crispness of the in game models. I asked a Square Enix representative about this and he said they are still working on polishing the CG.

Final Fantasy X Is Prettier In HD, But Still Needs Work

The part of the demo I saw was '90% finished.' I hope Square Enix works on the user interface for the battle scenes too. The character portraits for the turn meter are low resolution in the demo and appear too bright. Another nice addition would be a feature to skip cutscenes to get to Blitzball and the clever CTB battles, but the demo didn't have any option like that.

Other than the visual update, Final Fantasy X is the same game you loved (or hated) a decade ago. The big question is whether content from the International re-release will be added in Final Fantasy X HD Remaster. I asked a rep who said Final Fantasy X HD Remaster is 'based on the International version,' but he wouldn't say if features like the Expert Sphere Grid or Dark Aeons from the International and PAL version will be in Final Fantasy X HD Remaster.

Final Fantasy X|X-2 HD Remaster is slated for release this year on PlayStation 3 and as separate games for PlayStation Vita.


Read more stories about Final Fantasy X HD & PlayStation 3 & PlayStation Vita on Siliconera.

Monday, October 20, 2014

Time and Eternity Trailer Shows Toki And Towa In Battle

NIS America have released a new trailer for Time and Eternity, the anime RPG by Imageepoch that they’re bringing to the West this year. The character you play as, Princess Toki, happens to have an alter-ego named Towa. The game involves travelling through time to save your fiancĂ©e, whose soul has entered the body your pet dragon after he is killed. Watch it below:



Time and Eternity will be released this Summer in North America and Europe. NIS America will publish the game in North America while Namco are handling European publishing duties.

Siliconera recently interviewed Kei Hirono, the Namco Bandai producer who worked on the game. You can read our interview with him here.
Time and Eternity Trailer Shows Toki And Towa In Battle


Read more stories about PlayStation 3 & Time and Eternity & Videos on Siliconera.

Thursday, October 16, 2014

Square Enix Considered Rebranding Versus XIII To Final Fantasy XV Early On

Square Enix Considered Rebranding Versus XIII To Final Fantasy XV Early On

Square Enix’s Tetsuya Nomura has been quite the busy man these past few days. In addition to the Final Fantasy XV and Kingdom Hearts III interviews (which can be read here and here, respectively), he shared additional info during an earlier interview called the “Square Enix Members Exclusive Interview Kingdom Hearts 1.5 HD ReMIX” program, which was reported by Famitsu.

Nomura says during the interview that Final Fantasy Versus XIII was large enough in scope within the first year or two of having been announced, that Square Enix had already considered rebranding it as Final Fantasy XV. It was decided two years ago that it would shift to next-gen consoles and it was officially decided to move the title over as Final Fantasy XV sometime last year.

Nomura talked a little about the game’s system. “Action is the base, and there aren’t too many turn-based elements,' he explained. That said, 'We’re being careful to not make it completely action, since we want it to be a “Final Fantasy” action game, so we’re putting a lot of considerations into such matters.”

The director would like to show the Final Fantasy feeling to it by allowing you to fight alongside party members and having to think about certain actions you take.

Square Enix Considered Rebranding Versus XIII To Final Fantasy XV Early On

In regards to the main character, Noctis, Nomura shared his opinion. “Honestly, his inside (personality) isn’t very cool. Judging by his appearance, he may look that way, but he’s actually quite the weirdo. (laugh)”

Finally, Nomura explained the delay in relaying information about the game publicly. Since moving Final Fantasy XV to next-gen consoles, Square have decided to increase the quality while using the Luminous Studio engine, which explains its lengthy delay and the lift of the “informational ban” Nomura had previously mentioned.

Square Enix Considered Rebranding Versus XIII To Final Fantasy XV Early On

In addition to Final Fantasy XV info, Nomura also touched upon additional Kingdom Hearts III. The director did his best to answer many questions that fans have been asking.

“I can’t say anything for now, but we always have the intent to prepare surprises” Nomura said in regards to any new worlds in Kingdom Hearts III. “If possible, we’d like to add even more of those surprising worlds, this time around.”

Nomura talked a little bit about the upcoming battle system, which he stated will be based on Kingdom Hearts II’s system, but in an evolved form.

“I believe that putting a number on a title requires a legitimate evolution. In addition to what’s expected, I believe that a sense of comfort is also required,” said Nomura. “Everyone seemed to like the battle system of Kingdom Hearts II, so we’d like to evolve that. However, we’d also like to add elements that were popular in spin-off titles, along with parts I felt had room for improvement.”

Many fans have wondered what kind of characters we’ll be seeing in Kingdom Hearts III. While Nomura doesn’t have answers, he mentioned some ideas they’ve been exploring, such as having more Final Fantasy characters and the possibility of being able to control other characters aside from Sora.

According to Nomura, the summoning system will be different from past titles. Finally, he mentioned that they’re currently exploring the possibility of having some sort of online multiplayer feature, that has yet to be seen in any Kingdom Hearts title.

Final Fantasy XV and Kingdom Hearts III are currently in development for PlayStation 4 and Xbox One.


Read more stories about Final Fantasy XV & Kingdom Hearts III & PlayStation 4 & Xbox One on Siliconera.

Thursday, October 9, 2014

Shantae Half-Genie Hero Adds Stretch Goal For Rebalanced Game, Alternate Costumes

Shantae: Half-Genie Hero, the upcoming Shantae game for PC, current-gen and next-gen consoles, has a new stretch goal in its Kickstarter campaign—at $700,000, WayForward will add alternate costumes as well as rebalanced stats and special moves.

Shantae: Half Genie Hero Adds Stretch Goal For Rebalanced Game, Alternate Costumes

You probably recognize at least one of those alternate costumes. On the left is Shantae dressed as Officer Patricia Wagon from the Mighty Switch Force games.

Shantae: Half-Genie Hero has accumulated around $145,000 in Kickstarter funds thus far. WayForward hope to reach $400,000 to help fund the development of the game, with all funds beyond that contributing to various stretch goals.

In addition to Shantae: Half-Genie Hero, the developer is also creating Shantae and the Pirate’s Curse, a completely separate game for Nintendo 3DS. You can read about that game here.


Read more stories about PC & PlayStation 3 & PlayStation 4 & Shantae: Half-Genie Hero & Wii U & Xbox 360 & Xbox One on Siliconera.

Tuesday, October 7, 2014

Shin Dynasty Warriors Gundam Has Over 100 Mobile Suits In Unlimited Mode

Shin Dynasty Warriors Gundam Has Over 100 Mobile Suits In Unlimited Mode

If you're a Gundam fan chances are your favorite Mobile Suit will be in Shin Dynasty Warriors Gundam. Unlimited Mode brings together more than 100 mechs with missions and characters from different Gundam series.

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Original mode has stories from Mobile Suit Gundam, Z Gundam, Char's Counterattack, Mobile Suit Gundam Seed, Mobile Suit Gundam Seed Destiny, and Gundam UC to slash through. Shin Dynasty Warriors Gundam comes out on December 19 for PlayStation 3 and PlayStation Vita with realistic style graphics instead of the anime look from Dynasty Warriors Gundam 3.

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Read more stories about PlayStation 3 & PlayStation Vita & Shin Dynasty Warriors Gundam on Siliconera.

Monday, October 6, 2014

Grand Theft Auto V Collector's Edition Announced

Rockstar have announced two collector’s editions for Grand Theft Auto V, which will be available worldwide, but exclusive to GameStop in the U.S. The game will come in a special edition and a collector’s edition, and here’s a look at what you get in both:

Grand Theft Auto V Collectors Edition Announced

Special Edition:

Full retail copy of Grand Theft Auto VCollectible SteelBook with Exclusive Artwork
This special SteelBook features double-sided, never-before-seen artwork of Michael, Trevor and Franklin. Custom color and metallic treatments bring out the detail of the artwork created exclusively for this SteelBook.Blueprint Map
This exclusive, additional 21.5” x 26.75” map displays a blueprint view of Los Santos and Blaine County. Cryptic markings indicate locations for fast cash and other points of interest for the up-and-coming entrepreneur.Special Ability Boost
Michael, Franklin and Trevor each have a unique special ability. With this boost, the special ability bar will generate 25% faster.Stunt Plane Trials
Single player Stunt Plane Trials let you take on additional aerial challenges spread throughout Los Santos and Blaine County.Bonus Outfits, Tattoos and More
Michael, Franklin and Trevor get bonus outfits in their wardrobes, character specific tattoos at tattoo parlors, and special deals from shopkeepers across Los Santos and Blaine County.Additional Weapons
When visiting Ammunation stores in single player, merchants will have special weapons in their inventory available for free: the Pistol .50, Bullpup Shotgun and melee Hammer.

Grand Theft Auto V Collectors Edition Announced

Collector’s Edition:

All special edition content and the items detailed below.

Grand Theft Auto V Security Deposit Bag with Logo Key
Inspired by the heists in Grand Theft Auto V, this custom 10.75” x 8.5” money bag features a pop-up style lock and laser cut logo key to secure important items. The reverse side features a pressed Rockstar Games logo on the security mount with a framed ID window.

Grand Theft Auto V New Era 9FIFTY Snapback Cap
This exclusive New Era 9FIFTY cap features an embroidered Los Santos logo on the front, a stitched, black Rockstar Games logo on the wearer’s left side, a Grand Theft Auto ‘V’ logo applique on the opposite side, and snapback closure for an adjustable fit.

Custom Characters for Grand Theft Auto Online
Get classic Grand Theft Auto characters to use within the Grand Theft Auto Online Character Creation System.

Unique Vehicles and Garage Property
Players will instantly receive a garage to store custom vehicles. In single player, the garage will be stocked with the 1930’s style Hotknife hotrod and the CarbonRS sports bike. In Grand Theft Auto Online, players will get the high-end Khamelion electric car.

Grand Theft Auto V will be available worldwide on September 17th. Pre-ordering the game will get you access to the Atomic Blimp:

Grand Theft Auto V Collectors Edition Announced


Read more stories about Grand Theft Auto V & PlayStation 3 & Xbox 360 on Siliconera.